QP vs controls in relay systems
#1
Posted 2013-April-12, 08:36
I've only dabbled in relay systems and DCB (having played a forcing pass system with relays for a couple of months). We currently asks for controls (A=2, K=1). We have to minimums: bids having at least 8 hcp must have at least 1 control. Bids showing at least 12 hcp must have at least 2 controls. The first step after patterning out then shows 1-2 / 2-3 controls.
My understanding from these forums is that many play QP/zz/slam points (A=3, K=2, Q=1) instead of controls. I've understood that the DCB works the same, whether you use controls or QP. What's the pros/cons of QP vs controls?
#3
Posted 2013-April-12, 13:58
#4
Posted 2013-April-15, 02:45
The majority of the BBF relayers use a QP (A=3, K=2, Q=1) method. When I looked into this, I found that the combination of AK points and queen asks was very slightly better for my system. However, I did not look in great detail, nor at every follow-up scheme, and most of the BBFers also use QPs within the system for responses and the like. It is quite possible that such methods are superior overall.
My view is really that both are playable within the correct structure. QPs benefit more from reverse relays and more complex follow-ups, AK points practically require some relay breaks to be available for queens. On the other hand, AK points are (arguably) more effective at deciding quickly if slam is likely to be there in combination with some general strength (hcp) limits. I think that most players new to relays should probably start with AK points and a comparatively simple DCB structure. Once that is mastered, moving on to a (more complex) QP system is a logical next step. By that stage, the player should be able to decide for themselves which they prefer.
#5
Posted 2013-July-08, 16:23
Zelandakh, on 2013-April-15, 02:45, said:
The majority of the BBF relayers use a QP (A=3, K=2, Q=1) method. When I looked into this, I found that the combination of AK points and queen asks was very slightly better for my system. However, I did not look in great detail, nor at every follow-up scheme, and most of the BBFers also use QPs within the system for responses and the like. It is quite possible that such methods are superior overall.
My view is really that both are playable within the correct structure. QPs benefit more from reverse relays and more complex follow-ups, AK points practically require some relay breaks to be available for queens. On the other hand, AK points are (arguably) more effective at deciding quickly if slam is likely to be there in combination with some general strength (hcp) limits. I think that most players new to relays should probably start with AK points and a comparatively simple DCB structure. Once that is mastered, moving on to a (more complex) QP system is a logical next step. By that stage, the player should be able to decide for themselves which they prefer.
Can you elaborate on the relay breaks you use to ask for queens (using AK points)?
Thanks.
#6
Posted 2013-July-09, 02:39
As an extra aside, singleton kings are treated as queens here. You do not count it in the AK points but do give a positive in the suit if a queen ask is made. This allows the king to be located when the relayer holds a suit like AQJxxx.
I suspect that there is a better way than this and I did not put a huge amount of thought into it. Truth be told, I ripped the idea directly from the 3-suiter method on Chris Ryall's site and then made some small amendments. They fill a system gap reasonably well though and are simple.
#7
Posted 2013-July-09, 09:26
Zelandakh, on 2013-July-09, 02:39, said:
As an extra aside, singleton kings are treated as queens here. You do not count it in the AK points but do give a positive in the suit if a queen ask is made. This allows the king to be located when the relayer holds a suit like AQJxxx.
I suspect that there is a better way than this and I did not put a huge amount of thought into it. Truth be told, I ripped the idea directly from the 3-suiter method on Chris Ryall's site and then made some small amendments. They fill a system gap reasonably well though and are simple.
Hi Zel,
I don't understand what u mean with :
"A new higher-ranking suit is now a non-forcing queen ask; partner passes without the queen of the suit bid or bids the next suit without a queen"
especially the part "..or bids the next suit without a queen"
Could u give an example with a complete bidding sequence?
Also, if 4NT serves as a Q ask purpose, how do u sign off in NT?
Last but not least, I was never properly explained what a reverse relay is. Could you explain it or post a link refering it to?
Tx
#8
Posted 2013-July-09, 09:49
Valardent, on 2013-July-09, 09:26, said:
I was never properly explained what a reverse relay is. Could you explain it or post a link refering it to?
Relay auction rely on one player being the relay captain and a second being the relay responder.
Typically, the relay asker makes a 1 step response asking relay responder to further describe his hand.
During a reverse relay, the relay asker makes a Step +2 (or higher) response, simultaneously describing his hand and switching captaincy.
Often players decrease the memory load by using precisely the same relay schedule for both types of response.
Normally, the decision to reverse relay is used to convey some important piece on information about the relay captain's hand.
As a practical example, here's a simple symmetric relay response structure for balanced hands
1N = balanced
2C = Relay
2D = 4+ Hearts
2H = 4+ Spades (2-3 Hearts)
2S = Any 4333 hand
2N = 5332 with primary Diamonds
3C = 4432 with Clubs and Diamonds
3D+ = 5332's with primary Diamonds
Assume that the auction started
1C - 1N where 1C is strong and 1NT shows a balanced positive
Here the strong club opener could either bid 2C as a relay, asking RR to further describe his hand OR
bid 2D+ (showing a balanced hand and transferring captaincy)
In this case, the Reverse Relay would typically be used to limit the strong club opener's hand strength so his partner would be able to judge the combined strength of the two hands and be better positioned to evaluate slam.
#9
Posted 2013-July-10, 01:23
Valardent, on 2013-July-09, 09:26, said:
I don't understand what u mean with :
"A new higher-ranking suit is now a non-forcing queen ask; partner passes without the queen of the suit bid or bids the next suit without a queen"
especially the part "..or bids the next suit without a queen"
Could u give an example with a complete bidding sequence?
Also, if 4NT serves as a Q ask purpose, how do u sign off in NT?
Last but not least, I was never properly explained what a reverse relay is. Could you explain it or post a link refering it to?
Tx
Here is an example from an old BBF thread that I think illustrates this mechanism particularly well. The hands are:
and the auction begins
1♦ = 10-17, 4+ diamonds, unbal
... - 1♥ = INV+ relay
2♣ = max, 4+ clubs, GF
... - 2♦ = relay
2♠ = 5-5 or better minors
... - 2NT = relay
3♣ = 0355 or 1255
... - 3♦ = relay
3♥ = 0355
... - 3♠ = relay
4♦ = 5 controls
There has been a relay after shape resolution so 4NT and 5NT are now queen asks. Continuing:
... - 4NT = queen ask
5♣ = no ♣Q
... - 6♦ = non-forcing queen ask
6♥ = ♦Q, no ♥Q
... - 7♦
Here, North wants to play 6♦ if South does not hold the ♦Q and 7♦ if they do. Bidding 6♦ as a non-forcing ask for the ♦Q achieves this effect. Of course, it is possible that North also wanted to know about other queens, so South makes the curtesy bid of 6♥ to not only show the ♦Q but also deny the ♥Q. If South held both red queens but not the ♠Q, the bid would be 6♠.
Signing off in NT is expected to happen earlier. If there is no fit, th Relayer bids the appropriate number of NT after shape resolution. Once you get past this point in the relays, you are committed to playing in either a suit contract or slam. This is not dissimilar from the way many pairs play RKCB so is not too terrible. Obviously, there is a hit at MP when we were investigating 6m and cannot play in 5NT though.
Finally, reverse relays are a way of allowing the hand that usually relays, typically the strong club opener, describe instead of ask. This is most typically done when the hand that would normally describe is balanced and the hand that would normally ask is unbalanced, since many relay pairs believe that unbalanced hands should always describe themselves to balanced hands. The trade-off is that it sometimes forces the normal relays to be a step higher and is generally a complex subject. If you are interested in more information, here is a link to a fairly high-level discussion on the subject. Hrothgar (the previous poster) and awm are probably the two posters on BBF with the most knowledge and experience of this subject and can almost certainly answer any questions you have about it.
#10
Posted 2013-July-10, 09:41
a.k.a. Appeal Without Merit
#11
Posted 2013-July-11, 07:53
a. there is a critical side queen we need to know about
b. the trump queen is irrelevant
c. we are deciding between 5 and 6
d. the critical side queen is clubs and our trump suit is a major; or the critical side queen is not clubs
When this comes up (and to be honest I have never seen it as yet) you just have to stay in relays and hope there is enough space. The alternative route (RKCB) does not help you here either. The simple truth is that the minNT relay break is envisaged as a trump queen ask. The jump 5NT relay break is designed as a surrogate SSA for grand investigation. The circumstances you describe are rare enough, and difficult enough for any other system besides QPs, that we can survive without it. By contrast, the trump queen ask comes up often even when many of these hands relay break earlier into a RKCB sequence.