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counting excercise

#1 User is offline   Fluffy 

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Posted 2014-March-09, 12:34

http://www.bridgegod....php?probid=214

The hand should become double dummy at the important point, hope you enjoy it. (Note that partner plays standard high/low signals)
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#2 User is offline   HighLow21 

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Posted 2014-March-09, 13:17

I don't see how to set it, but I did hold them to 9. (ruff sluffs don't do them any good.)
There is a big difference between a good decision and a good result. Let's keep our posts about good decisions rather than "gotcha" results!
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#3 User is offline   HighLow21 

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Posted 2014-March-09, 13:19

Nah nevermind. I got 'em on the 2nd try. Story of my life.
There is a big difference between a good decision and a good result. Let's keep our posts about good decisions rather than "gotcha" results!
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#4 User is offline   ahydra 

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Posted 2014-March-09, 16:56

Great hand, thanks :)

ahydra
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#5 User is offline   Fluffy 

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Posted 2014-March-09, 19:22

Glad you like it, partscores on defence where the main player makes a lot of tricks are a nightmare for the way I program the deals. Here is the example of this one:

Posted Image


I have evolved since it started (not even a year online, but more than 1 year since I started to program), as now I can gather all pitches on one limb, at the start each possible pitch led to a new one and it was really an insane ammount of work. But still there is work to be done, I know I can simplify things more if I get time into it.
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#6 User is offline   chasetb 

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Posted 2014-March-09, 22:22

For some reason, the hand took over 4 minutes to load on my computer. And I honestly can't figure out how to set them.

EDIT2 - playing through the hand in Deep Finesse
"It's not enough to win the tricks that belong to you. Try also for some that belong to the opponents."

"Learn from the mistakes of others. You won't live long enough to make them all yourself."

"One advantage of bad bidding is that you get practice at playing atrocious contracts."

-Alfred Sheinwold
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#7 User is offline   Antrax 

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Posted 2014-March-09, 22:51

It never let me play a fifth round of hearts. Presumably I shouldn't have gotten there, but still.
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#8 User is offline   Fluffy 

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Posted 2014-March-10, 01:44

View PostAntrax, on 2014-March-09, 22:51, said:

It never let me play a fifth round of hearts. Presumably I shouldn't have gotten there, but still.



Damn suposedly it should had let you, that must be a mistake with equivalent card tables, gotta look into it

EDIT: Put a patch to make it more stable that seems to fix it, you would get -140 playing a 5th heart.
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#9 User is offline   WGF_Flame 

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Posted 2014-March-10, 03:12

nice one thx.

probebly also lesson for declarer.

also it would be better if declarer played spade to the 10 instead of the 9, which would leave the option that partner has the 9 which allow promotion defence. as it is declare is known to have both the K and 10 of spade and therefore even without the count there is no alternative defence.
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#10 User is offline   Fluffy 

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Posted 2014-March-10, 07:58

View Postchasetb, on 2014-March-09, 22:22, said:

For some reason, the hand took over 4 minutes to load on my computer. And I honestly can't figure out how to set them.

EDIT2 - playing through the hand in Deep Finesse

The 4 minute delay is probably due to the server going down while you were loading the problem. Contrary to most pages, on this one the problem loads step by step, so you can start bidding while the play is still being loaded. If the server goes down while that is happening it will get stuck with a loading message at some point.
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