pescetom, on 2018-June-27, 10:13, said:
There's also another and more fundamental problem, come to that, if we must play Devil's Advocate.
Not all Jump bids require extra tempo and some non-Jump bids do.
An interference of 1NT or Michaels over a major can require more thought than a weak 2 or 3 level interference, for instance.
This argues for elimination of the whole concept of required hesitation, although that is probably throwing the baby out with the water and it doesn't sound like the concept works badly in all the world.
If your points are valid, and they probably are not valid, maybe you have a case, but maybe you don't.
My experience is that most players contemplate after a skip bid, even if they are in second, or third position. But you seem to be neglecting that a key to avoiding/minimizing improper inferences is achieved by consistent tempo. So, there is no 'Not all Jump bids require extra
tempo time and some non-Jump bids do'. For instance, I rarely need as much as 2sec after a skip bid, yet I strive to take at least 12sec because my experience supports that when I do then the other players, and that includes RHO, thereafter have a more even tempo- making it more fair for everyone.
And, I don't put any stock in there being non jump situations that 'require uneven tempo'. Each player ought to find a cadence that he can maintain most of the time including those 'supposed competitive auctions that need more thought.' If a player needs 9sec then he ought to aim for 9sec- but if he does aim he probably discovers that he rather needs 8sec, then 6sec …. Me, I aim for 1/4sec, but when the system is unfamiliar- half the turns I need as much as 2sec but aim for 5sec so I might be consistent whether in competition or uncontested.