Randomness of Hands
#1
Posted 2020-October-03, 04:48
#2
Posted 2020-October-03, 05:09
Before all the regulars arrive and start shouting, the answer is no.
It's just luck.
Or it could be that one of you is tired or a better player, or distracted, or some of the other people playing the hands don't play them well skewing the scores or all sorts of things.
Strange things do happen on the casual tables - the hands get played about 16 times so after a while the scores should settle.
Don't worry, but if it really begins to tick you off just switch seats. At least on BBO you don't even have to get out of your chair, so there's that. While you're at it though could you get me a cup of tea?
#3
Posted 2020-October-03, 09:24
If you are playing "normal" hands in the club, the generators are not biased.
This topic has been hashed over many many many many times.
#4
Posted 2020-October-03, 11:17
I'm curious about how BBO allocates hands to tables. I am aware of an unresolved bug whereby, very occasionally, a hand remains "orphaned". (Barmar mentioned this recently.) It seems highly unlikely that this could have a knock-on effect, but my experience is that an unresolved bug, however limited in scope it appears, can have unexpected ramifications elsewhere.
I'm not suggesting this is any way likely to cause a problem, but something seems to be causing this perception about the hands and I'd like to know what.
#5
Posted 2020-October-03, 12:30
StevenG, on 2020-October-03, 11:17, said:
I'm curious about how BBO allocates hands to tables. I am aware of an unresolved bug whereby, very occasionally, a hand remains "orphaned". (Barmar mentioned this recently.) It seems highly unlikely that this could have a knock-on effect, but my experience is that an unresolved bug, however limited in scope it appears, can have unexpected ramifications elsewhere.
I'm not suggesting this is any way likely to cause a problem, but something seems to be causing this perception about the hands and I'd like to know what.
No one has ever been able to show any kind of evidence that the hand generators are borked.
From my own perspective, the most likely explanation is that people both
1. Play games with their friends
2. Play best hand tournaments against the bots
and their perceptions about hand strengths are unconsciously biased by their experiences in best hand tournaments.
#6
Posted 2020-October-03, 16:14
Maybe there are good reasons for over-engineering hands to a bidding system. Maybe GiB or some players find it too difficult to think outside narrow constraints
Some also seem to have the play engineered at different levels of competence (from not much to a little)
However as I said I am not arguing that they are not "random" (at least I have no evidence or the data to test if I cared that much) and my view could easily be a bias
But one simple solution is to sit EW (has that been mentioned) - or perhaps use dealer to ensure the hands are random enough for your specific requirements
#7
Posted 2020-October-03, 17:06
#8
Posted 2020-October-04, 06:46
#9
Posted 2020-October-04, 08:12
mythdoc, on 2020-October-04, 06:46, said:
This has happened any number of times.
With the exception of certain types of games that are "obviously" biased:
1. Best hand tournaments
2. Goulash tournaments
3. Bidding practice tables where the table server is choosing to bias the hands
BBO does not bias hand generation
Feel free to go back and search the forums
(I'm not going to bother to do this for you)
#10
Posted 2020-October-04, 10:33
hrothgar, on 2020-October-04, 08:12, said:
With the exception of certain types of games that are "obviously" biased:
1. Best hand tournaments
2. Goulash tournaments
3. Bidding practice tables where the table server is choosing to bias the hands
BBO does not bias hand generation
Feel free to go back and search the forums
(I'm not going to bother to do this for you)
With respect, you’ve only answered the first of my questions, and nothing about what happens to these hands when they go into and through the Deal Pool. The first may be called generation, and the rest of the questions have to do with what may be called “curation, selection, culling,” or whatnot.
#11
Posted 2020-October-04, 12:52
mythdoc, on 2020-October-04, 10:33, said:
There is none
Zero
Ziltch
Nada
Nothing at all
Why would anyone in their right mind add any such "curation".
You're violating the rules of the game, adding complexity, and setting yourself up for complaints.
And oh yeah, btw, trying to balance out hands when different people are hashed across a wide variety of hands is a nightmare.
#12
Posted 2020-October-04, 13:47
#13
Posted 2020-October-08, 10:12
mythdoc, on 2020-October-04, 10:33, said:
Here's how deal pools work.
If the tournament is 12 boards long, for instance, instead of generating 12 hands, we generate 12 x X hands, where X is the size of the deal pool for that tournament. All these hands are generated using the same algorithm (either purely random or "best hand" for South, depending on the settings for the tournament).
The first X are assigned to board #1 pool, the next X are assigned to board #2 pool, and so on.
When you play the tournament, your board #1 is a random choice from the board #1 pool, your board #2 is a random choice from the board #2 pool, and so on.
For the NABC Online Individual, we have an extra level of security: when selecting from each pool, we ensure that you don't play the same deals as anyone you've partnered or teamed up with in an ACBL online or f2f tournament in the past few years (going back to about 2 years before the first NABC Online), or anyone coming from the same IP. There may also be some other checks that I can't remember.
There's absolutely no curating except for "best hand" format.