As most play discussions do this one died a swift death. I'll just give my answer.
I want to make. Two unavoidable club losers and one such heart loser mean I can't lose anything else. I place
♠KJ-sixth with West, so I will have to either establish both diamonds and clubs to pitch two spades, or throw West in with a club to lead away from the spades. The lead is suspect - possibly short, which helps inform the decision on how to play the heart suit.
At the table I played the
♦8, and to my shock East played the
♦7! In hindsight I should have overtaken with the ace, but at the table I played low from hand, then
♥Q pinning West's singleton
♥J. East ducked the ace but had no defence - I continued hearts and East won the third round and returned a heart as East pitched spades and I pitched a club in dummy. I could now pitch a club on the diamonds, and play the spades up to dummy's AT to establish a spade trick. Two spades, four hearts and four diamonds makes 10 tricks total.
What I found intriguing on this deal is that East has no defence, and in fact the contract is cold after the lead (but defeated on a club lead only). When in with the
♥A East can play on clubs and cash two tricks, but this establishes dummy's
♣J and allows me to pitch both spades in hand. A spade return would have been best, but I can carefully let it run to dummy, play a diamond to the
ace, draw the last trump, and overtake the
♦Q with the
♦K to get back on the table. This is why I should have overtaken the diamond trick one, catering to West having
♦J96x.
A fun and instructive hand about giving a defender a problem without a solution.