lamford, on 2011-September-14, 02:54, said:
In both cases there was a significant minority for down 1. Does that mean the Laws are difficult to intrepret or does it mean that they are too vague? My view is that people want to be fair, and are ignoring the Law about "not rectifying because the penalty seems too harsh", which I cannot find at this moment.
Adjudicating claims is a judgment ruling. If you choose examples where there are plausible alternatives, it is not surprising that there are differing views on what the ruling should be. The law explicitly tells us to adjudicate claims equitably, subject to various things, so it is not surprising that people think fairness is relevant.
We could have a law that removed judgment from claim ruling. There are a couple of possibilities. One is to say that if the claim statement is faulty, any trick that could be lost by any possible play is lost (and as it is impossible to draw an exact line between perverse deliberate misere play and other play, that would have to include perverse deliberate misere play). Do we want that? Another possibility is the kind of play-on rule that they have in on-line bridge, although there would invitably be a UI restriction that reintroduces judgment if there is a disagreement ove that. Having looked at that rule, when Nigel tried to argue for it, I'm not sure I'm persuaded that's a good way to go either, at least not for serious level bridge.
Yes we can construct examples where the claim law is unsatisfactory, as the judgment element results in large differences in the result. I would suggest that in practice this doesn't happen very often, and is happens less often than the judgment element in UI cases results in large differences in the outcome. So on balance, things are not so bad. Maybe we could have a bit more official guidance on equity/balance of doubt/normal plays in claim rulings, but that would make the amount of reference material needed to make the ruling even larger, so that is not necessarily a good idea either.