Bidding system based on enhanced hand evaluation
#1
Posted 2016-July-31, 11:49
http://www.bridgebas...luation-method/
Feel free to comment on in. Thanks to all contributors I've updated method slightly increasing its precision and simplifying it even more. This is the updated version.
https://drive.google...RDlySlFJa09RNFU
I also wrote an article on this method internals and the way I calculated it here.
https://drive.google...QWxsZmlUR2ZUblU
In this article I highlighted benefits this method can bring to the bidding system both in the way of better precision and information concealment. Based on these ideas, I created a sketch bidding system that tries to maximize these benefits potential. Here is it on the google drive.
Description: https://drive.google...OXBHZzdYQW5KWWs
Guidelines: https://drive.google...Z0R6VmRKQnFXdjQ
Bidding chart: https://drive.google...TFFmekQ1ZEFLYVE
Even though it is still a skeleton system it is fully playable and covers all contract ranges from partials to slams. One can immediately start using it as it is. However, since it is quite simple and straightforward in nature, any number of popular conventions can be added and used with it. It is pretty flexible.
I'd appreciate any comments, suggestions, and criticism that help me improve it even better. Thank you.
#2
Posted 2016-August-02, 04:42
Minor issue: The natural 3NT opening is probably not the best use of that opening.
Major issue: Negative double should not be limited. And, consequently, freebids generally promise 5+ cards.
IMO the 16-19 range for 1NT is too wide.
#3
Posted 2016-August-02, 07:14
tnevolin, on 2016-July-31, 11:49, said:
This just looks like your version of precision. In the seventies many club pairs in the USA tried precision. In the beginning the system destroyed the field. Then players learned to interfere with the 1♣ auctions. Only the strongest partnership were able to handle interference. Most US club pairs went back to 2/1.
The major huddle most pairs could not overcome was firm agreements on the meaning of bid against interference. It was hard to land on their feet on part score boards. There was no need to make major changes on the initial action.
As helene_t says 1NT ranges should be only 3 points(14-16 HCP). Higher NT ranges should be 2 points.
#4
Posted 2016-August-02, 11:05
helene_t, on 2016-August-02, 04:42, said:
Minor issue: The natural 3NT opening is probably not the best use of that opening.
Major issue: Negative double should not be limited. And, consequently, freebids generally promise 5+ cards.
IMO the 16-19 range for 1NT is too wide.
Thank you for comments.
I agree with 3NT comment. I can change it to whatever, since it is very rare case anyway.
Negative double make sense. I'll change it.
#5
Posted 2016-August-02, 11:20
jogs, on 2016-August-02, 07:14, said:
The major huddle most pairs could not overcome was firm agreements on the meaning of bid against interference. It was hard to land on their feet on part score boards. There was no need to make major changes on the initial action.
As helene_t says 1NT ranges should be only 3 points(14-16 HCP). Higher NT ranges should be 2 points.
I didn't plan to either mimic existing systems or create something unique too. Just picked up whatever good concepts are there to serve the purpose. The main ideas are to use strong opening and avoid detailed distribution description. The fact that 1c looks simlar to precision and 1 major response looks similar to SAYC is a coincidence.
I agree that NT intervals may be more narrow since I don't use strength update for them. Let me think how to rearrange them.
#6
Posted 2016-August-02, 11:36
tnevolin, on 2016-August-02, 11:20, said:
It is certainly classical thought that a 1NT opener/rebid range should be 3 points (for the pedantic mathematicians who define "range" differently that means a difference of 2 between the highest and lowest possibility, such as 12-14, 15-17 etc). I have long subscribed to that view also, and perhaps still do even now, but my conviction is wavering, and certainly I now think that a 4 point range, if inferior, is not inferior by so great a margin as I would have said a few years ago.
The argument for the 3 point range tends to concentrate on the population of available uncontested sequences, and a desire to avoid languishing in 2N or 3M too often.
But as repeatedly observed, it is a 4-handed game, and most sequences that open 1m end up contested. There is I think a premium to be had in being the first person to get to limit their hand as balanced and within a reasonably narrow range, especially if in the process you force the opponents to come in at the 2 level if so inclined. That argues for sacrificing some of the risks associated with a 4 point range.
Psyche (pron. sahy-kee): The human soul, spirit or mind (derived, personification thereof, beloved of Eros, Greek myth).
Masterminding (pron. mstr-mnding) tr. v. - Any bid made by bridge player with which partner disagrees.
"Gentlemen, when the barrage lifts." 9th battalion, King's own Yorkshire light infantry,
2000 years earlier: "morituri te salutant"
"I will be with you, whatever". Blair to Bush, precursor to invasion of Iraq
#7
Posted 2016-August-03, 08:24
1eyedjack, on 2016-August-02, 11:36, said:
The argument for the 3 point range tends to concentrate on the population of available uncontested sequences, and a desire to avoid languishing in 2N or 3M too often.
But as repeatedly observed, it is a 4-handed game, and most sequences that open 1m end up contested. There is I think a premium to be had in being the first person to get to limit their hand as balanced and within a reasonably narrow range, especially if in the process you force the opponents to come in at the 2 level if so inclined. That argues for sacrificing some of the risks associated with a 4 point range.
Not inclined to prefer either way, I am still curious about different treatments for NT bid and suit bid ranges. I'd much appreciate if anyone can explain me the idea behind it. Here is what I see in bidding systems so far. Let's take SAYC as an example. Balanced hand ranges are: 12-14, 15-17, 18-19, 20-21, 22-24, 25+. Imbalanced hand ranges are: 12-15, 16-18, 19-21, 22+. First thing to notice is that balanced hands include 5 card minors and, sometimes, even 5 card majors. So there is a high chance you end up in suit contract after opening balanced hand. From the other side you have a high chance to end up in NT after suit opening as well. Narrower balanced hand ranges do not serve NT contract decision exclusively. Another thing to notice is that average balanced range width is only 1 point less than suit one: 2-3 vs. 3-4. Not that huge difference. Lastly, not all bidding sequences lead to single range. Sometimes you don't have time to narrow it down before final decision which result in 4,5,6 wide ranges for both balanced and imbalanced hands. All in all distinctive hand (balanced/imbalanced) ranges benefit corresponding contact type (NT/suit) directly about ~1/4 of the time. Other cases are either mixed or inconclusive.
Summarizing above, I'll rephrase two main questions here:
- Why it is so important to range balanced hands more narrow than imbalanced ones? Why not to treat them equally?
- Even if there is a big idea behind #1, the SAYC seems to implement it quite poorly for NT contracts. Does it worth the hassle at all?
#8
Posted 2016-August-03, 09:51
The other thing to notice is that we have an extra level of bidding space for a suit game than a NT one. If the bidding begins 1NT - 2NT, we have to decide immediately "game or no game". By contrast, after 1♠ - 2♠, we have various ways of inviting partner, thus allowing us to limit our hand much more precisely. Similarly, partner can also limit their hand, by raising to 3♠ rather than 2♠ for example. And this is in addition to the fact that we are already starting higher after a 1NT opening. The end effect is that a one of a suit opening can accommodate a far larger range than 1NT can. Of course the wider your range the more problematic it can be but that is a whole discussion of itself for system designers.
#10
Posted 2016-August-04, 07:55
Zelandakh, on 2016-August-03, 09:51, said:
This is the prevailing wisdom of most theorists. But I don't believe it. For game purposes this thinking is acceptable. When the contract is 1 to 3 NT the standard deviation of the expected results is about 1 trick per board. But for slams there should be a lower std dev.
For game contracts controls is a secondary parameter. For slams it is the primary parameter. 15 to 16 HCP is a narrow range in HCP, but not in controls.
♠ Axxx ♥ Axx ♦ Axx ♣ Axx 16 HCP
♠ QJxx ♥ QJx ♦ QJx ♣ KQJ 15 HCP
The 16 point hand has 8 controls. The 15 point hand has 1 control. In terms of controls this is not a narrow range. The ace hand is much better suited for slams than the aceless hand.
#11
Posted 2016-August-04, 08:12
jogs, on 2016-August-04, 07:55, said:
This is not 15hcp in any measure other than walrus count. Given that this is a thread series about improved hand evaluation, it is laughable that you should post this hand to try and make a cheap point. Instead you take away from your (valid) argument and make yourself look like a clueless fool.
#12
Posted 2016-August-04, 15:23
#13
Posted 2016-August-04, 17:01
jogs, on 2016-August-04, 15:23, said:
Jogs, you have a valid point. I saw you posted once in initial thread "New hand evaluation method". It is exactly what you are taling about. I'd recommend you read my article, the hand evaluation document itself and scan comments in this thread. You may find many ideas you like there. This thread is more about building a viable bidding system on top of said evaluation method. I agree with Zelandakh on narrower balanced hand ranges. Even though it may not matter from hand evaluation point, it matters from bidding sequence point.
#14
Posted 2016-August-04, 18:36
Main reason is you can then bid eg. 1H-2D-2NT=12-13 (rather than 12-14, which is too wide when you have no room to invite).
(This situation is the same if you play a strong 1C-system, where 2-over-1M is not GF.)
In a natural system, an elegant way is to place some NT-ranges in 2D-multi.
You can then use this opening-structure with balanced hands:
1X followed by lowest NT-bid = 12-13 1NT = 14-16 1X followed by jump NT-bid = 17-18 2NT = 19-20 2D-2H-2NT = 21-22. 2C-2D-2NT = 23-24. 2D-2H-3NT = 25-26. 2C-2D-3NT = 27-28.
In a strong 1C (without 2D-multi), the 17+ NT-ranges need to be handled differently, though.
____________________________________________________________________
ps. the way I prefer weak openings with 2D-multi is this:
2D = Weak major 8-10 or 21-22-NT. 2H/2S = Weak major 5-7.This way, you can also safely open weak-2's more often than std SAYC.
#16
Posted 2016-August-05, 06:08
tnevolin, on 2016-July-31, 11:49, said:
I actually get a lot of questions re your notation...
In Chart.docx, pg2, Response, it says:
+1 suit 6-11 4+ (major preference)
+1 major (free bid) 6-11 5+
What exactly does "+1" mean?
Does this table apply to normal 1-over-1?
And what is the difference between tables "Response" and "Advance"?
Clarifications needed
#17
Posted 2016-August-05, 06:12
Stefan_O, on 2016-August-04, 18:36, said:
There are many possible structures with various advantages and disadvantages. Some posters will recognise this one:
5M(332)
==
12-14: open 1M; rebid lower of 1NT/2M
15-17: open 1M; rebid 2NT
18-19: open 1M; rebid 3NT
Bal without 5M
==
12-14: open 1m; rebid minNT
15-17: open 1NT
18-19: open 1NT; rebid jumpNT
Another popular idea involves nebulous minor openings:-
11-13: open 1♣; rebid 1NT (or first step if playing transfer responses)
14-16: open 1NT
17-19: open 1♦; rebid minNT
I have left out the 20+ point hands because that is often independent of other choices, for example:-
20-d22: open 2NT
g22-24: open 2♣; rebid 2NT
25+: open 2♣; rebid 3NT
or:-
20-21: open 2NT
22-23: open 2♣; rebid 2NT
24-25: open 2♣; rebid 2♥, then 2NT
Using the 2♦ opening to aid with the NT ladder is obviously also possible, not only with a weak/strong Multi but also with Benji Twos or the Mexican 2♦. My own scheme based off of a strong 1♣ opening is:-
11+-14: open 1NT
15-17: open 1♣; rebid 1NT
18-20: open 1♣; rebid 1♥, then 1NT
21-22: open 1♣; rebid 2NT
23-24: open 1♣; rebid 1♥, then 2NT
25-26: open 1♣; rebid 3♣ with 4-5♥, 3♦ with 4-5♠, 3♥ with no major
27-28: open 1♣; rebid 1♥, then 3♣ with 4-5♥, 3♦ with 4-5♠, 3♥ with no major
29-30: open 1♣; rebid 3NT
31-32: open 1♣; rebid 1♥, then 3NT
And there are hundreds of other alternatives. I would not like to claim any knowledge of what is the absolute best method possible but I will say that I am fairly sure a scheme based on a weak/strong Multi is not it except perhaps for specific systems. It would certainly not be first choice whenever I had a reasonable alternative available.
#18
Posted 2016-August-05, 06:13
Stefan_O, on 2016-August-05, 05:57, said:
Not familiar with that term...
Clearly it means singleton. It is basically one way of defining a balanced hand.
Stefan_O, on 2016-August-05, 06:08, said:
It looks to mean non-jump to me, with +2 meaning jump and +3 double jump.
Stefan_O, on 2016-August-05, 06:08, said:
The usual difference is that response refers to the partner of Opener and advance to the partner of Overcaller. I assume it is the same here but I agree this ought to be cleaned up with defensive bidding moved to a separate section.
#19
Posted 2016-August-05, 06:31
tnevolin, on 2016-July-31, 11:49, said:
I really like your work on improving hand-evaluation
I fail, however, to see how that is related to the bidding-system you present here?
Maybe I am missing some context...?
Wouldn't it be more efficient to just start out from a familiar and proven system,
like SAYC or 2/1 (or some existing proven strong-1C system, if such is preferred)
and make the bidding-structure more systematic by (re)defining bids and ranges in
"Evolin points" scale?
Would be interesting to hear you motivation behind this new bidding-system.
#20
Posted 2016-August-05, 06:35
Zelandakh, on 2016-August-05, 06:13, said:
I was considering that option, but then I find no suitable opening bid at all when you have, for example, 5-card minor + 4-3-1 (12-15), which does not make sense...
Maybe better to let Tim clarify himself...