why dont we have a simple bidding system for gib
#1
Posted 2018-November-02, 06:59
and i agree with him. that is what i try to play when i play with a human. otoh maybe playiing puppet after 2nt (and after 1nt for me) is not so simple. in a recent topic it was poiinted out that a 4c bid after a
soloway jump shift and a h response was showing support for hearts instead of patterning out the hand. this on the 4 level. there are many many other examples that are similar. perhaps someone
can explain it to me im simple terms.
thanx
#2
Posted 2018-November-02, 07:04
thomas c, on 2018-November-02, 06:59, said:
and i agree with him. that is what i try to play when i play with a human. otoh maybe playiing puppet after 2nt (and after 1nt for me) is not so simple. in a recent topic it was poiinted out that a 4c bid after a
soloway jump shift and a h response was showing support for hearts instead of patterning out the hand. this on the 4 level. there are many many other examples that are similar. perhaps someone
can explain it to me im simple terms.
thanx
BBO purchased GIB from Matt Ginsburg years back.
Once they had the code base, I expect that their best option was to try to flesh out and improve GIB's 2/1 implementation rather than start over from scratch.
My impression is that overhauling GIB is not a major priority for BBO.
FWIW, if BBO decided to improve the bots, I think that the best option would be to deprecate GIB and work at integrating Jack or WinBridge or some such...
#3
Posted 2018-November-02, 07:34
hrothgar, on 2018-November-02, 07:04, said:
I like Funbridge, where the user can (to some extent) tell the robot which conventions to play and with what style.
But I think the best option for BBO would be to develop a framework within which any compliant bot could play.
If they move quickly they still have the necessary credibility and commercial potential.
If they just sit on GIB then the end is in sight.
#4
Posted 2018-November-02, 07:50
pescetom, on 2018-November-02, 07:34, said:
But I think the best option for BBO would be to develop a framework within which any compliant bot could play.
If they move quickly they still have the necessary credibility and commercial potential.
If they just sit on GIB then the end is in sight.
Fun Bridge has been around for 5+ years and doesn't seem to have taken off...
#5
Posted 2018-November-02, 10:03
pescetom, on 2018-November-02, 07:34, said:
But I think the best option for BBO would be to develop a framework within which any compliant bot could play.
If they move quickly they still have the necessary credibility and commercial potential.
If they just sit on GIB then the end is in sight.
BBO is willing to ignore the obvious mistakes GIB makes that a beginner wouldn't make.
Because like others have said GIB isn't a high priority to fix and is hard to fix.
#6
Posted 2018-November-02, 13:05
#7
Posted 2018-November-02, 13:21
TylerE, on 2018-November-02, 13:05, said:
I think GIB's biggest problem is that it plays a "take it or leave it" system. The saving virtue of non-AI software is configurability, yet here there is none. The fact that it's chosen system is imprecise and gothic only makes this worse.
#8
Posted 2018-November-02, 17:12
sometimes i can see a pretty good squeeze thru to the end b ut other times i forget whole tricks. just age i guess as im glad to wake up in the morning.
oh well.
#9
Posted 2018-November-02, 21:50
#11
Posted 2018-November-04, 07:55