Pulling when partner doubles 1NT different styles?
#1
Posted 2011-July-26, 16:25
The following question assumes the opponents are playing a weak NT, but I'm fairly sure the questions are also valid wherever our side play a penalty double of their 1NT.
Basically, since the year dot I have played the following style:
(1NT) - dbl - (pass) -
o Weak hands remove the double. This means pass shows enough points for the balance (like 5+ or so), and penalty passes etc are on if they run.
This evening, I learnt that - at least in my part of the world - this is uncommon and considered inferior to the following:
o Only weak hands with long (6+) suits remove the double. All balanced hands pass.
This style is completely alien to me, but I can see its merits. In the first style, you've just spoiled doubler's party if he has a 21 count and you remove to a 4-card misfitting hand. However, it seems to me the second style means it is more difficult to double them if/when they run. It seems that a minimum double (say 16) is going to double their suit on Hxxx, but how does advancer know when to pull with weak hands and <2 trumps.
As you can see, I've gotten myself quite confused in an area of bidding that I thought I knew how experts played - help!
#2
Posted 2011-July-26, 16:40
Some play 2♣ as response to the dbl as natural or scrambling. Not sure if I like it. I am ok playing it if p insists.
#3
Posted 2011-July-26, 23:37
It depends a little on your other systems and how sound partner needs to be to hit them. When playing the preferred style it does mean that you can't just make a penalty double on top of their range (I.e., don't just double with flat 14 or 15 point hands opposite 12-14). Overall that seems like a small loss to me.
As someone who plays both mini and weak nt a lot, against a mix of fields, I can tell you that the better players pass the double much more often than the weaker players, and I love when they run from the double as it is very often quite wrong and turns -500 or -800 into -140 or the like.
#4
Posted 2011-July-27, 18:23
#5
Posted 2011-July-27, 21:10
That means an immediate penalty double has a
suit to lead and entries to cash it.
Easy to pass that with flat 0-6.
Of course, reopener must cater to 16-19 bal in direct seat
that doesn't penalty double, and reopen double with 5+.
Scramble when stepped into it.
#6
Posted 2011-July-28, 01:22
#7
Posted 2011-July-28, 09:35
Playing as penalty I would pass all balanced hands regardless of strength. With shape, I have the option to pull (system on) when game values are likely to produce a better result. Pulling when you think you side might make 3NT is as close to nuts as I can imagine

#8
Posted 2011-July-28, 10:01
TylerE, on 2011-July-27, 18:23, said:
Downvote
#9
Posted 2011-July-28, 10:14
If 1N-X-P is "to play", then why are you worrying about them running? People sometimes do run here, but it shouldn't be frequent.
If 1N-X-P forces a redouble, then you can pass and pull on the next round, which implies you have another place to play.
Either way, I suggest playing that pass is forcing over 2m but not higher.
#10
Posted 2011-July-28, 10:47
From the responses here it does seem like I've had the minority view for a long time, I should probably change, and discuss more with my partners.
Just for your interest, here are the two hands which provoked the discussion:
Both IMPs
Because of my (poor) - all weak hand must act - style, I bid 2♣ intending to redouble later
Here, the rdbl might muddy the water a little?
Cheers,
Ant.
#11
Posted 2011-July-28, 14:43
#12
Posted 2011-July-29, 07:08
1N-X-XX also needs discussion, both for natural and ART redouble.
If the redouble is natural and you run to 2C without clubs, oppo are more likely to double you and give you another shot. On the other hand, it would seem reasonable to play pass there as neutral, expecting partner to run unless he has a hand that even TylerE would have doubled with.
If the redouble is some sort of scramble, direct bids show both weakness and length - it cannot be right to be taking another action here on a balanced nothing. This means pard can't rely on you having values when he makes a penalty double [or penalty pass, if you prefer] of 2m, but you are at least protected by the knowledge that oppo didn't stick 1NT X, so you probably have the balance of points anyway.